Seems the server was running at the wrong tickrate (66 instead of 33) resulting in a constant jerky movement - this has now been resolved.
We are still running my old L4DMod which recreates to some extent the Left 4 Dead classes and provides (imo) better balance and less boring gameplay for the zombie team.
IP: 81.19.212.48:30000
We are still running my old L4DMod which recreates to some extent the Left 4 Dead classes and provides (imo) better balance and less boring gameplay for the zombie team.
IP: 81.19.212.48:30000